Your real life powers your phone.

Choose the apps that eat your day. Questing shields them — then hands the minutes back for walking, working out, and sitting still on purpose.

Nim

Six of them · tap to meet one

Nim, as they hatch
Nim, in the Spark outfit
Nim, in the Lantern outfit
Nim, in the Wayfarer outfit
Nim, in the Pathfinder outfit
Nim, in the Trailkeeper outfit
Nim, in the Dawnrunner outfit
Nim, in the Lightbearer outfit

Keep a streak and they dress for it.

Seven outfits, from three days to a year. Once one is earned it is never taken back — the streak is the losable number, the outfit is the record that the run happened.

— Day one

Everyday clothes

The clothes they hatched in.

Quests pay into the ring.

A full ring is 180 minutes, the largest budget Questing allows, so a full ring is the same amount of time on every phone. As it fills, Nim’s world comes up out of the night.

Nim, holding a lantern

120 Minutes left

Nim’s lantern is burning bright.

Today
2 Walk 1,000 steps 640 / 1,000 steps +20
1 15 minute workout 4 / 15 minutes +20
0 20 mindful minutes 0 / 20 minutes +12

And the rest of it.

The board is where you chooseLight a quest and Home starts counting it. Up to 60 minutes a day, however many you keep lit.

The lock screen is not a wallOpen a shielded app and your sidekick is there instead, telling you how far is left rather than what you did wrong.

A squad sees what you did, never what you spentQuests finished and minutes earned. Never a balance, never your apps, and nobody can change anybody else’s settings.

One number on Home, the rest in MeA streak counts days you kept the shield up, not days you went without. Taking a day off pauses it rather than breaking it.

Quest List

Everything your sidekick can count, and what each one pays.

In a real bind? You can buy 60 minutes. 3 left today.

Unlock for $2.99
What you’re counting

Tap to light one or put it out. Lit quests are the ones Home tracks, and the ones that pay.

Walk 1,000 steps About ten minutes on your feet +20
15 minute workout Anything your phone or watch logs +20
20 mindful minutes Breathe, stretch, or sit still +12
Nim, a Questing sidekick, in the thirty-day streak outfit

Nim is almost there — 360 steps to go.

Or buy 60 minutes if today needs it.

Keep questing
Unlock for $2.99

Squad

What everyone finished today. Quests and minutes earned, nothing else.

Wren2 quests · 40 min earned
Pip1 quest · 20 min earned
JunoNothing finished yet today
Invite a friend

Me

Everything else lives here.

12 Day streak
  • Sidekick
  • Guarded apps
  • Daily budget
  • Health access
  • Share with a parent
  • Take a day off
  • Questing Plus

How it works

One · Pick a sidekick

Six characters, each with a lantern and a name you give it. It is the one thing on the screen that reacts to how your day is going — the light dims as the minutes run down, and nothing ever tells you off.

Two · Shield what eats the day

Choose the apps yourself, on your own phone, using Apple’s own Screen Time picker. Questing never learns which ones they are — iOS hands it a sealed token and a count, and that is all there is.

Three · Go and do something

A thousand steps. A fifteen-minute workout. Twenty mindful minutes. Your phone measures it, our ledger prices it, and the minutes come back. Nothing inside the app earns you time — that is the point.

Every quest repeats: the next thousand steps earns again. Up to 60 minutes a day from quests, on top of the daily budget you set — anything from 15 minutes to three hours, starting at two.
QuestWhat counts itPays
Walk 1,000 steps Motion & Fitness, with Apple Health as a second opinion +20 minutes
15 minute workout Anything your phone or watch logs to Health +20 minutes
20 mindful minutes Mindful minutes written to Health +12 minutes

Why not just use Screen Time?

Screen Time App blockers Questing
When the limit hits A button that says Ignore Friction, until you turn it off Your sidekick, and a way to earn more
Where more time comes from You raising the limit You giving up Walking, workouts, mindful minutes
What it feels like A parental control you set for yourself Willpower with extra steps A game you play outside
Who decides a minute is earned — — Our server, after your phone measures it

What Questing never sees

  • Your screen time. It is measured on your phone by Apple’s framework and it never leaves it — not to us, not to a squad, not to a parent. There is no endpoint on our server that would accept it.
  • Which apps you shielded. Apple’s picker returns a sealed token, and there is no API on any platform that turns one back into an app name. You can know which apps, or you can block them. Questing blocks them.
  • Your name, your email, your location. Sign in with Apple is the only way in, your account is a random identifier, and the only name in the product is the one you gave a cartoon character.
  • Anything sold to anyone. No advertising SDK, no third-party analytics, no tracking across other companies’ apps. Questing is paid for by the people who subscribe to it.

Questions

Does it really block apps, or just nag me?

It really blocks them. Questing uses Apple’s Screen Time API, the same machinery behind iOS’s own restrictions, so a shielded app does not open. What you get instead is your sidekick and the distance to the next quest.

What does it cost?

The app is free, and so is everything the product is about: shielding apps, every quest, squads and streaks. Questing Plus is $7.99 a month or $44.99 a year after a 14-day trial, and adds a 60-minute unlock once a day, four streak saves a month, a weekly report for a parent, and up to three sidekicks. It never sells a higher earning cap.

How many minutes can I actually earn?

Up to 60 a day from quests, on top of the daily budget you set yourself — anything from 15 minutes to three hours. The cap exists so that a long walk cannot buy a whole day back; three thousand steps reaches it.

Is it on other phones?

No, and there cannot be a like-for-like version. The shield is built on Apple’s Screen Time API, and nothing equivalent exists elsewhere that works without handing an app far more control over the device than Questing should ever have.

Can I use it with my child?

A guardian can be linked, and the link is made from the child’s own device rather than the parent’s. What a parent sees is which quests were finished this week and the minutes those paid — never screen time, never which apps, never a balance.

What stops me deleting the app when it gets inconvenient?

Nothing we can build: deleting an app removes its shield, and no third-party app can refuse its own deletion. Questing shows you how to bind that yourself, in iOS Settings, behind a passcode — the same shape as every other commitment in the app.

Go and do something.